![]() ![]() With the Xbox 360 controller in hand (keyboard and mouse controls are also available, of course), our Journo Justice League hiked down into the barren depths of Snake Gulch to battle robot cowboys in fast and furious combat. Partnering up with four other volunteers, including our caped Cryptic tour guide, we walked in the platform heels of Spark Girl, a frazzle-haired heroine with lighting-shooting powers. This is, of course, on top of choosing your origins (magic, tech, or alien) and abilities, all presented in a laudably accurate ink-and-panel style that should prove irresistible to comic book fans. It’s a world ripped from the pages of your favorite comic.īuilding on the flexible character creator from CoH, Champions’ superhero generator lets you customize every detail of your avatar down to each individual boot on his feet. Champions - based on a pen-and-paper RPG circa 1981 - uses a graphical technique called “comic shading,” in which characters have dark outlines, buildings are absurdly gargantuan, and your hero’s moves are all exaggerated and momentarily held for dramatic effect upon completion. “We really wanted to make playing the game feel like playing a comic book,” Cryptic Chief Creative Officer Jack Emmert shares. ![]()
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